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socialmisfit1
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Post subject: vehicles build Posted: Wed Jul 11, 2012 1:15 am |
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Joined: Sun Nov 20, 2011 1:14 pm Posts: 2610 Location: in my happy place Gender: female
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whats the best build for vehicles?
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Skype: bazinga124
-Baz
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YesNoMaybe
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Post subject: Re: vehicles build Posted: Wed Jul 11, 2012 1:28 am |
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Joined: Sat Sep 24, 2011 8:20 am Posts: 462 Gender: male
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5/10 or 4/11.
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Quote: [19:00:21] Alexander: thats my opinion, maybe its (Want to be allies? Sometimes I like to pretend I am a princess riding a pony..)
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Jake
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Post subject: Re: vehicles build Posted: Wed Jul 11, 2012 1:43 am |
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Joined: Sat Dec 19, 2009 7:48 pm Posts: 2693 Gender: male
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Its always going to be 1/2
(Armor/Range)
Example:
10 Armor 20 Range (Inf) 5 Armor 10 Range (Veh) 3 Armor 7 Range (Tank)
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socialmisfit1
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Post subject: Re: vehicles build Posted: Wed Jul 11, 2012 1:47 am |
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Joined: Sun Nov 20, 2011 1:14 pm Posts: 2610 Location: in my happy place Gender: female
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Jake wrote: Its always going to be 1/2
(Armor/Range)
Example:
10 Armor 20 Range (Inf) 5 Armor 10 Range (Veh) 3 Armor 7 Range (Tank) thats what I thought, but they made damage better now
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free tokens!
Skype: bazinga124
-Baz
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Jake
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Post subject: Re: vehicles build Posted: Wed Jul 11, 2012 1:51 am |
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Joined: Sat Dec 19, 2009 7:48 pm Posts: 2693 Gender: male
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socialmisfit1 wrote: Jake wrote: Its always going to be 1/2
(Armor/Range)
Example:
10 Armor 20 Range (Inf) 5 Armor 10 Range (Veh) 3 Armor 7 Range (Tank) thats what I thought, but they made damage better now I think there is a new build that is better for shorter battles but this one still is the main stream favorite.
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aister
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Post subject: Re: vehicles build Posted: Wed Jul 11, 2012 3:31 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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socialmisfit1 wrote: Jake wrote: Its always going to be 1/2
(Armor/Range)
Example:
10 Armor 20 Range (Inf) 5 Armor 10 Range (Veh) 3 Armor 7 Range (Tank) thats what I thought, but they made damage better now damage is better, true, on a close battle, 100 vs 115 squads. but u would want to avoid it as much as possible.
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avator
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Post subject: Re: vehicles build Posted: Wed Jul 11, 2012 4:12 am |
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Joined: Wed Jan 18, 2012 6:58 am Posts: 102 Location: BD eras.......... Gender: male
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In these build 1/2... what about the damage upgrade.......?
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Jake
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Post subject: Re: vehicles build Posted: Wed Jul 11, 2012 6:10 am |
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Joined: Sat Dec 19, 2009 7:48 pm Posts: 2693 Gender: male
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avator wrote: In these build 1/2... what about the damage upgrade.......? You don't use damage.
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avator
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Post subject: Re: vehicles build Posted: Wed Jul 11, 2012 6:54 am |
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Joined: Wed Jan 18, 2012 6:58 am Posts: 102 Location: BD eras.......... Gender: male
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Jake wrote: avator wrote: In these build 1/2... what about the damage upgrade.......? You don't use damage. LOL... Then why it is in upgrade....?? I think we can remove them..
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Jake
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Post subject: Re: vehicles build Posted: Wed Jul 11, 2012 7:39 am |
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Joined: Sat Dec 19, 2009 7:48 pm Posts: 2693 Gender: male
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avator wrote: Jake wrote: avator wrote: In these build 1/2... what about the damage upgrade.......? You don't use damage. LOL... Then why it is in upgrade....?? I think we can remove them.. ...What?! No, no lol Its not used in this build, its used for a lot of other things. Pro's will use damage anti inf tanks for spamming. Some people even use them in there overall build. -_-
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