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 Post subject: RoL vs. D3AN
PostPosted: Mon May 16, 2011 10:22 am 
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Alright this may look like a war thread, but actually it's a game, now the plot is, you have to imagine, you work 1 month to get a team ready for your returning server, you build colonies, start off normally.
Tick 20 when you have assumed rank 1 a bunch of people set up next to you, stay in protection and boost for a while.
They start threatening you saying how they are going to kill you with no desire of peace.
Everyday 1-2 colonies keep adding to the bunch.
Team name: D3AN - "Vengeance"

Tick 70 a few come out of protection and "war" starts.

Suspecting them to be account sharers you tried reporting them, but Admin replies "It looks all clear".


Tick 80:

Image

Image

11 people online at once.
Dedication or account sharing?
Place your bets. :D
PS. Its not just now, try attacking them they can do this 24/7
(Spam message read times criteria FTW.)
Sometimes I wish I had IP changer sorta device, play BD all day.. kill any alliance. Who needs skill? :roll:

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 Post subject: Re: RoL vs. D3AN
PostPosted: Mon May 16, 2011 11:55 am 
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Yeh im not one to moan, but all 11 of those players have now been consistently active for 11 hours.... ive been online most of the 11 hours but even i: with no job, no college (on break) and no obligations cant stay online as consistently as any one of them players. if all 11 of them have nothing to do then fair play but i doubt it somehow.

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 Post subject: Re: RoL vs. D3AN
PostPosted: Mon May 16, 2011 12:12 pm 
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It's entirely possible. For a start, a unified launch doesn't even suggest being online at once, even a really inactive team can do that with delays.

Even if they are all online at once, it's absolutely normal behaviour for an experienced team. You've obviously invoked the wrath of a group of half-competent players.

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 Post subject: Re: RoL vs. D3AN
PostPosted: Mon May 16, 2011 12:22 pm 
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they have been doing this for 11 hours straight, it would be impossible for them to be using delays for a start. because they have been sending 2 and 3 ticks moves constantly without a break inbetween.

and seccondly the chances of them having no obligations and all being in the same time-zone is unlikly.

Meh either way they are only a slight annoyance.

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 Post subject: Re: RoL vs. D3AN
PostPosted: Mon May 16, 2011 12:34 pm 
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if it looks smells and barks like a dog. its probly a dog

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 Post subject: Re: RoL vs. D3AN
PostPosted: Mon May 16, 2011 12:51 pm 
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Tom wrote:
It's entirely possible. For a start, a unified launch doesn't even suggest being online at once, even a really inactive team can do that with delays.

Even if they are all online at once, it's absolutely normal behaviour for an experienced team. You've obviously invoked the wrath of a group of half-competent players.


Well first of all I would say, yeah it is totally possible for anyone to stay online for sake of war. But think this logically, what would you want if you start next to top alliance, war of tokens or peace? Will you just go out threatening them?

You come out calling us half competent players with no idea who is even playing in the team just seems like a desperate attempt to defend any possible discrepancy in Admin's decision or any possible flaw in game. I am not saying they are account sharing, I have no proof of that. I know they are inexperienced, but I dont want to bore you with details. I know they are paying people tokens to get them to attack us, may be token farming Version 2.

But if this does not seems fishy, I dont know what does. Well anyways I will just be posting Battle reports from here on.

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 Post subject: Re: RoL vs. D3AN
PostPosted: Mon May 16, 2011 1:42 pm 
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I'm interested in these Battle Reports.

For anyone wondering

Image

RoL clearly has the upper hand, however, D3AN has the support of everyone else who'd rather RoL not be in 1st place. (Ex. Former BC member 21's Squads are visible to the right)

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 Post subject: Re: RoL vs. D3AN
PostPosted: Mon May 16, 2011 2:18 pm 
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Seems feasible to me. 11 hours is easy, and same time zone is not necessary. If they're all students then they could well be on study leave right now, meaning no obligations. Incredible activity is very common around summertime.

You should see past my position on the forum and realise that I am telling you this as an experienced player, not out of some sense of duty attached to my title. I would never do that.

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 Post subject: Re: RoL vs. D3AN
PostPosted: Mon May 16, 2011 2:34 pm 
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Tom wrote:
Seems feasible to me. 11 hours is easy, and same time zone is not necessary. If they're all students then they could well be on study leave right now, meaning no obligations. Incredible activity is very common around summertime.

You should see past my position on the forum and realise that I am telling you this as an experienced player, not out of some sense of duty attached to my title. I would never do that.


Yup seems very feasible to me too, especially taking into consideration the recent event where in, umm 3 guys got conquered just by spam, they kept all units on one guy who had shield and "all together" went to sleep. They have no defense on any other colony so all of them except the leader will conquered, before they "ALL WAKE UP". How stupid of me and my noob team, not to recognize the awesomeness D3AN possess. I am sorry for doubting you, I am just a newb from last 3 years, I have no idea what multis/ account sharing is.

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 Post subject: Re: RoL vs. D3AN
PostPosted: Mon May 16, 2011 2:57 pm 
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all the d3an guys have different numbers of achievments and all have 20+


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