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 Post subject: Re: I'm making a text based version of Supermechs
PostPosted: Wed May 29, 2013 4:25 am 
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Simmen, why don't you just post what you have so far in this topic, and if people can add to it, they can do so in this topic.


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 Post subject: Re: I'm making a text based version of Supermechs
PostPosted: Wed May 29, 2013 6:34 pm 
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Seems like I started a debate.. that was not my intentions :lol:

I'll get to it tomorrow, I have it spread in at least 10 different files where a lot is tests. Atm I'm strugeling with a system for setting items as equipted :(

Maybe I'm just trying to do it in a way to complicated way

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 Post subject: Re: I'm making a text based version of Supermechs
PostPosted: Wed May 29, 2013 6:39 pm 
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@HFairytail, AJAX is just a way for u to update, and take out data after u've loaded the page... Can be seen a lot in web-client browser games...

Or if u are too lazy to learn, u can always have the site refresh... or use an iframe... tons of alternative :D

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 Post subject: Re: I'm making a text based version of Supermechs
PostPosted: Thu May 30, 2013 5:29 am 
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simmen wrote:
Seems like I started a debate.. that was not my intentions :lol:

I'll get to it tomorrow, I have it spread in at least 10 different files where a lot is tests. Atm I'm strugeling with a system for setting items as equipted :(

Maybe I'm just trying to do it in a way to complicated way

almost all of us do stuff in the most complicated ways the first time

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 Post subject: Re: I'm making a text based version of Supermechs
PostPosted: Fri May 31, 2013 6:41 am 
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Yeh.. but Im supposed to be better than the rest of you :(

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Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
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 Post subject: Re: I'm making a text based version of Supermechs
PostPosted: Fri May 31, 2013 7:04 am 
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simmen wrote:
It will be "a little" simpler that supermechs, no graphics (at least in the start), and no multiplayer (possibly 2 people on the same computer, but at the most, a lan feature) just planned play vs computer.

Anyon know some java that want to help me? :)



I know "some" java. Not an expert though.

But if its not internet based, like no multiplayer...why not make it just a downloadable client....and code it in C++....much easier....

Java games are usually multiplayer, not always but mostly.

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 Post subject: Re: I'm making a text based version of Supermechs
PostPosted: Fri May 31, 2013 7:05 am 
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simmen wrote:
Yeh.. but Im supposed to be better than the rest of you :(

well then we are 1

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 Post subject: Re: I'm making a text based version of Supermechs
PostPosted: Fri May 31, 2013 7:37 am 
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Elric wrote:
simmen wrote:
It will be "a little" simpler that supermechs, no graphics (at least in the start), and no multiplayer (possibly 2 people on the same computer, but at the most, a lan feature) just planned play vs computer.

Anyon know some java that want to help me? :)



I know "some" java. Not an expert though.

But if its not internet based, like no multiplayer...why not make it just a downloadable client....and code it in C++....much easier....

Java games are usually multiplayer, not always but mostly.

Because.. I know java, not C++ :lol:
Simple as that :)

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Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
(^-check out the topics)


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 Post subject: Re: I'm making a text based version of Supermechs
PostPosted: Sat Jun 01, 2013 1:44 am 
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aister wrote:
@HFairytail, AJAX is just a way for u to update, and take out data after u've loaded the page... Can be seen a lot in web-client browser games...

Or if u are too lazy to learn, u can always have the site refresh... or use an iframe... tons of alternative :D



~
I'm never to lazy to learn... New play toy. heehehee :twisted:
I'll most certainly have to look and see what I've been missing, or ignoring.
I just usually refresh things for updates until I get used to the system / program I'm using. *shrugs*

Thanks.


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 Post subject: Re: I'm making a text based version of Supermechs
PostPosted: Mon Jun 03, 2013 2:57 am 
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simmen wrote:
It will be "a little" simpler that supermechs, no graphics (at least in the start), and no multiplayer (possibly 2 people on the same computer, but at the most, a lan feature) just planned play vs computer.

Anyon know some java that want to help me? :)


May be late, but I've been programming in Java for over two years, and I'd be willing to help :)

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