It is currently Sun Nov 24, 2024 8:50 am

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Please respect other community members moderators and administrators.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 
Author Message
 Post subject: new weapon ideas
PostPosted: Fri Apr 12, 2013 10:11 pm 
Private 1st class
Private 1st class
 Profile

Joined: Thu Apr 11, 2013 9:38 pm
Posts: 15
I noticed that there are no weapons that cause lasting damage. what if you made a weapon that caused 1-5 initial damage that could be blocked by the shield, and then the next turn cause a small explosion that ignored the shield.
also I think you should have a hologram. it would look like the person teleported, but instead it would create a fake bot that would act as a one hit decoy.
also you could add mines, it would be aimed at the ground between the players and the first person to touch it receives damage. it would make jumping more of an advantage and people could use the harpoon to cause the other person to activate the mine.


Top
 

 Post subject: Re: new weapon ideas
PostPosted: Fri Apr 12, 2013 10:29 pm 
Private 1st class
Private 1st class
 Profile

Joined: Thu Apr 11, 2013 9:38 pm
Posts: 15
P.S. why are some paint colors more expensive? If it is more expensive at least have different pasterns. I would be willing to pay more for stripes, checkers, and rainbow patterns of color, but otherwise I will just stick to the cheaper colors.
I would also like it if we could paint drones.


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl