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Xanthos
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Post subject: Battle System Change? Posted: Fri Dec 23, 2011 11:18 am |
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Joined: Mon May 24, 2010 10:08 pm Posts: 37 Gender: male
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I don't know if this is a Change in the battle system and thus one of those Ninja Updates that everyone come to know and HATE about battle dawn but wtf? I'm on Mars 2 and I was the Leader of the Rank 3 alliance. We got into a massive battle with the Rank 2 alliance..and what do I see?
WELL the BATTLE system has been changed on us out of the blue, It started attacking ALL the range third round instead of starting with Anti Mech Range, leaving it to wipe out most of my ANTI Concussive, Beam, and Mech at the same time.
What on EARTH is this? Is this a Ninja update? or is this a glitch? XD One way or another, I'm quite upset about it. I'd like a response as soon as possible please!
_________________ Wins: F4 ERA 5 Rank: 3 Power: 193 Xtals: 74 Leading: M2 ERA 21 Liquid Destiny (LD) Rank 6 Power: 175 Xtals: 24
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Dawnice
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Post subject: Re: Battle System Change? Posted: Fri Dec 23, 2011 11:20 am |
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Joined: Thu Nov 19, 2009 9:22 pm Posts: 2288 Location: Stalker!
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Battle system was changed, and it wasn't ninja'd I think the only change was the increase of damage for damage units EDIT: #12 on viewtopic.php?f=169&t=15254
_________________ 你是千堆雪 我是长街 怕日出一到 彼此瓦解
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aister
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Post subject: Re: Battle System Change? Posted: Fri Dec 23, 2011 11:28 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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Dawnice, I think wat he meant by ninja'd is the way units are killed. According to him, all units killed are random no matter wat chassis...
I need more confirmation about this...
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Dawnice
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Post subject: Re: Battle System Change? Posted: Fri Dec 23, 2011 11:35 am |
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Joined: Thu Nov 19, 2009 9:22 pm Posts: 2288 Location: Stalker!
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Yeh I was saying the damage dealt was the only change
Screenshot of each round would be nice, if you don't mind
_________________ 你是千堆雪 我是长街 怕日出一到 彼此瓦解
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aister
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Post subject: Re: Battle System Change? Posted: Fri Dec 23, 2011 11:57 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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just did a battle sim, the explosive still die first, then beam and lastly concussive...
if wat u said is true then it might be a bug...
however, I still need to have more details and screenshots...
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Xanthos
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Post subject: Re: Battle System Change? Posted: Sun Dec 25, 2011 1:12 pm |
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Joined: Mon May 24, 2010 10:08 pm Posts: 37 Gender: male
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aister
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Post subject: Re: Battle System Change? Posted: Sun Dec 25, 2011 2:48 pm |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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it's a bug then, I can't put the other units but I put urs number attacking a random number of infantry and they kill normal, explosive first...
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Ilona
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Post subject: Re: Battle System Change? Posted: Sun Dec 25, 2011 4:22 pm |
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Joined: Sun Mar 21, 2010 3:02 pm Posts: 1770 Gender: female
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No bug at all. Some of the expl. had XP on it, so they survived. Some of the beam had XP, so it killed the concussive first. Especially in the same chassis type (infantry) its all about XP.
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Milanos
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Post subject: Re: Battle System Change? Posted: Mon Dec 26, 2011 8:59 am |
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Lieutenant Major |
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Joined: Mon Sep 06, 2010 3:13 pm Posts: 2047
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aister wrote: it's a bug then, I can't put the other units but I put urs number attacking a random number of infantry and they kill normal, explosive first... Yeah, not a bug.. Exactly as Ilona said. As soon as your anti mech has even 1 bar of exp (30 exp for inf), they will die later than ANY of the inf without exp. Before they get ranks it doesn't matter though, 29 exp has the same chance of dying as 0 exp.
_________________ Won both Championship Eras as rank 1.. Waiting to make it 3 out of 3.
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Seth
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Post subject: Re: Battle System Change? Posted: Tue Dec 27, 2011 12:13 am |
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Joined: Sun May 31, 2009 10:47 pm Posts: 2416 Location: U.S.A. Gender: male
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The Blonde and the Evil Kitten are correct
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