Yawn, because I pitty you all for hating the game so much, here's some tips if you haven't worked them out already. Level 1 legs are worth 100 credits. They reward 5 power every fusion. If you manage to build a build you like this will speed up your fusion a lot as it is the cheapest way of doing fusion. If after every win you use the credits you won to buy 20-25 legs and use them in fusion it doesn't take up too much time and you start building up the power level on your mech.
For those who say fusion is pointless, think like this. On a competitive game I get about 15 turns (if not more). Each turn you get to use 2 weapons. Right now I get +4 on all my weapons.
So +4 and another +4 per turn is +8 damage. For 15 turns that +120 extra damage than I would normally do without any fusion at all. You can't possibly say fusion is pointless now (however laborious), when it's clearly worth it

If you aren't level 30 yet, you can work on fusion however don't bother buying Item boxes. Work heavily on fusion until you reach level 30. Once you've reached level 30 start buying item boxes to build a stronger mech. Because you've already been working on fusion, once you've found those rare items you like that fits in your build, fuse one of the weapons you were previously working on. That way your new lvl 30 weapon will already gain a couple power levels straight away ^_^
Also when building a mech, don't look at a weapon and compare it to the old version of SM. Lots of the weapons stats have changed, so actually take time to look at their stats and work out which ones best suit your build. Also get use to using shields that are going to use a lot of energy and heat. Understand you're going to need more heat/energy modules than you're probably used to (I know most the old high level players will be use to this already).
I know this isn't as good as the old way, where you could buy rare items, however playing the game this way is the most efficient way of doing things I think
