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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 14 posts ]  Go to page Previous  1, 2

Should Infernal Axe & Lightning Hammer only have "2 USES?"
YES 73%  73%  [ 24 ]
MAYBE 12%  12%  [ 4 ]
NO 15%  15%  [ 5 ]
Total votes : 33
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 Post subject: Re: Infernal Axe & Lightning Hammer
PostPosted: Thu Sep 01, 2016 12:10 pm 
Sergeant
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Joined: Sat Aug 22, 2015 11:26 am
Posts: 91
Infernal Axe Is Way Too,As Well As Lighning Hammer. If Every Weapons Doesn't Use Energy ,Then What's The Use Of Energy.Infernal Axe Must Use At Least 10 Energy.Lightning Hammer 10 Heat

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 Post subject: Re: Infernal Axe & Lightning Hammer
PostPosted: Thu Sep 01, 2016 12:51 pm 
Private 1st class
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Joined: Fri Apr 01, 2016 4:04 pm
Posts: 13
Gender: male
12JamAnime wrote:
Imortalheavy12 wrote:
The Flare avenger and the thunder avenger can counter lavaspray and coldfire but there are a great melee weapons to use on offensive due to having 2 range with the fire and despite that, im also going to add to counter the infernal axe AND lightning hammer to disable them for the entire battle.

these both lightning hammer and the infernal axe needs a nerf to add 1 uses and decrease the resistance drain by 2.




"The Flare avenger and the thunder avenger????" I don't see them in the regular shop or Mythical. Unless they are still in the bmmdev shop, then hmm...


check out my forum post to see it.

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