It is currently Mon Sep 29, 2025 6:22 am

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Please respect other community members moderators and administrators.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page Previous  1, 2

Is it still too OP?
Yes 40%  40%  [ 19 ]
No 60%  60%  [ 28 ]
Total votes : 47
Author Message
 Post subject: Re: Supernova Mk I's 'nerf'
PostPosted: Wed Sep 30, 2015 4:27 am 
Captain
Captain
User avatar
 WWW  Profile

Joined: Mon Sep 10, 2012 3:43 am
Posts: 714
Location: Chorus.
Gender: male
BUMP.

I don't care about the votes right now, I just want more people to see this.

_________________
Image
^ Thanks Andy!


Top
 

 Post subject: Re: Supernova Mk I's 'nerf'
PostPosted: Wed Sep 30, 2015 11:56 am 
Site Admin
Site Admin
User avatar
 Profile

Joined: Wed Jun 03, 2009 6:41 am
Posts: 4629
Location: The Netherlands
Gender: male
It's fairly obvious this poll was manipulated, I would lock it but that would make it look even worse for the starter... I could delete it instead?

We're keeping these comments in mind but please be patient. Balance is a work in progress, most of the time we release a new item that is actually used, it's considered overpowered for a while. We nerf weapons based on what we hear and the winrates over the longer period (as people counter it).


Right now, to me at least, it would appear players are effectively countering this weapon now.

_________________
Best Regards,

Alexander
Product Manager
Battle Dawn

Skype: dreamerofdestruction


Top
 

 Post subject: Re: Supernova Mk I's 'nerf'
PostPosted: Wed Sep 30, 2015 4:20 pm 
Captain
Captain
User avatar
 WWW  Profile

Joined: Mon Sep 10, 2012 3:43 am
Posts: 714
Location: Chorus.
Gender: male
Alexander wrote:
It's fairly obvious this poll was manipulated, I would lock it but that would make it look even worse for the starter... I could delete it instead?

We're keeping these comments in mind but please be patient. Balance is a work in progress, most of the time we release a new item that is actually used, it's considered overpowered for a while. We nerf weapons based on what we hear and the winrates over the longer period (as people counter it).


Right now, to me at least, it would appear players are effectively countering this weapon now.


Hmm. Do you 'see' the votes, since you are CM? Can you tell who is manipulating it?

_________________
Image
^ Thanks Andy!


Top
 

 Post subject: Re: Supernova Mk I's 'nerf'
PostPosted: Thu Oct 01, 2015 2:01 am 
Second Lieutenant
Second Lieutenant
 Profile

Joined: Mon Feb 17, 2014 2:59 pm
Posts: 308
Quote:
Can you tell who is manipulating it?


Take a wild guess.


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page Previous  1, 2

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl